Master of Strings (NG male human Brd11/Sor4)
History: Emery was a precocious child that seemed to always question authority and get into trouble thanks to his surprising wit and crafty mind. Fearing that they couldn't discipline their son sufficiently his parents enrolled him in violin classes at age 11. Though his love of practical jokes never truly diminished, his parents were gratified to see him become an incredibly disciplined, aspiring musician. He stubbornly practiced day and night to catch up to the other children, some of whom had been playing for 5 years or more. Eventually surpassing all the other children in his class, Emery was singled out for special training by a master musician living in Silverymoon at the time. His rise to local prominence was quick and he became a successful player, known as far away as Waterdeep.
It was during this hectic time of training, travel and performance that Emery started to notice another ability that he had been granted: that of sorcery. When his preparations were not going well, he noticed strange things would happen. He would glare at a particular passage of music and soon find it wiped from the page. Other times he would be rushing through a hallway to complain of the din coming from another room and doors would fly open before him, once knocking over a serving maid who was carrying a tray of dishes to the kitchen.
While Emery was pleased to find he had these talents (for he was always fond of being able to do things average people could not) he had little time to develop his talents as a sorcerer. It wasn't until he realized magic's ability to aid him in his practical jokes that he decided it might be worth a little effort, but only when he couldn't practice his violin.
Even though his concert schedule kept him travelling most of the year, he quickly returned north to Silverymoon when he caught wind that the legendary bardic school of Foclucan was rumored to be reopening. After verifying the rumors he immediately applied for admission to the school, much to the bemusement of the musicians governing the reopening, all of whom had heard of his reputation as a practical joker as well as a fine musician. Deciding to give him a taste of his own medicine, they sent him a letter telling him his petition had been denied due to his "itinerant" disposition. His despair was so great that he began to play his violin and did not stop until the next day when a knock came at his door. Nearly collapsing from exhaustion, he received a large, rough looking Northman who introduced himself as Vrajk Scorlsun. Vrajk told Emery of the council's joke and that while they were denying him position as a student, they were offering him a position on The Consortium as Master of Strings.
To this Day Vrajk and Emery share a bond unlike any amongst the other Consortia. While people may chuckle at the physical dissimilarities between the two men, all jests cease when the two give a performance, Vrajk chanting a tale of his ancestors while Emory coaxes sweet melodies from his violin.
Appearance: Emery stands only 5'5 and weighs scarcely 110 pounds. His skinny, bony frame was so small as a child that his mother had to tailor all of his pants herself because no one else made adult clothing that small! He keeps his stringy black hair cut to shoulder length, but rarely takes its grooming any further. Even though he doesn't shave, he only sports a few wiry hairs on his chin.
When Emery plays his violin, he gets a wild look in his eye and his hair bounces around frantically. When playing a particularly difficult piece, spectators swear his bow begins to glow a soft orange color.
Personality: Emery knows that he's got talent, but he is humble enough never to stop working to improve himself. Part of the reason he is so good is his unstoppable drive to excel at one thing: playing the violin. Though he practices and teaches most of the day, he still finds time every few days to enjoy a chat with Vrajk or to go see a play, which is his favorite relaxation. He enjoys good writing and often wishes he had the same gift for words that he does for notes. His prankster nature gets him into trouble with the other faculty quite often, though his students all eagerly await his next strike. If not for this, he probably wouldn't be as popular around campus, as he tends to be reclusive except for the company of his friend Vrajk and the occasional party.
Emery Oaksun: Size: M; HD: 11d6+4d4-15; hp: 33; Init: +8; Spd: 30'; AC: 17(+4 Dex, +3 Ring of Protection +3); Att: Rapier +14/+9(1d6), Dagger +10/+5(1d4); SV: Fort. +3, Ref. +14, Will +13; Str 10, Dex 18, Con 9, Int 18, Wis 14, Cha 20; AL: NG.
Skills: Concentration +13, Craft (Instruments) +12, Knowledge (Arcana) +22, Profession (Musician) +16, Spellcraft +22, Balance +9, Decipher Script +13, Escape Artist +6, Hide +6, Intuit Direction +9, Knowledge (Music) +18, Listen +13, Perform +27, Use Magic Device +18;
Feats: Ambidexterity, Dodge, Improved Initiative, Lightning Reflexes, Skill Focus (Perform), Weapon Finesse (Rapier), Weapon Focus (Rapier).
Bard Abilities: Bardic Knowledge, Bardic Music;
Sorcerer Abilities: Summon Familiar (none)
Bard Spells (3/4/4/4/2):
[0-lvl]- detect magic, ghost sound, light, mage hand, open/close, read magic;
[1st]- erase, expeditious retreat, unseen servant, ventriloquism;
[2nd]- cat's grace, cure moderate wounds, detect thoughts, hypnotic pattern;
[3rd]- clairaudience/clairvoyance, dispel magic, haste, sculpt sound;
[4th]- dimension door, improved invisibility, legend lore
Sorcerer Spells (6/8/4):
[0-lvl]- dancing lights, daze, mage hand, mending, prestidigitation, flare;
[1st]- grease, tenser's floating disc, reduce;