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  Reginald Valurian
Master of Composition, Foclucan (NG male human Brd18)

History: Reginald grew up in a small village near the Moonwood where there wasn't much to do but carry water for his mother and learn to read about bigger and better places. He spent much of his childhood chronicling the everyday activities of the folks in his village, and then writing stories that took place around the characters he chronicled.

When he grew old enough to wield a weapon he began to train with his father's axe, the favored weapon of the small village for its utility as well as its deadly heft. Thoughts of chronicling were soon overshadowed by the excitement of learning the art of combat. For years he studied the ways of combat, all but forgetting about his books. One day a traveler came into town seeking shelter after a hard ride.

This traveler stayed for many days, resting in the peaceful village. Each morning he would study a very large book and finally Reginald could not contain his curiosity. Despite being warned against bothering the guest, the young man approached the man with the book and introduced himself. Though his attention span seemed too short to study the complex rituals associated with arcane magic, the mage found the boy had an innate talent for tapping into the Weave to create certain effects. He gave the boy just enough knowledge to start with before heading off into the wilderness once again.

Reginald was torn between his competing interests, so he began to train in them all simultaneously, which eventually led to his life as a bard. Though he found his technical ability with musical instruments left something to be desired, his highly organized mind wrapped itself easily around the theory behind music. Thus he began writing compositions that were too complex for he himself to play. Reginald's ability to discipline himself even while his interests drew him to knew things was what garnered him a nomination for a post in the Consortia. He has since become the most reliable of the seven, and often acts as liaison between Foclucan, the University and the Court.

Appearance: Reginald is a gaunt man of disproportionate strength. He has thin, wiry black hair that he keeps trimmed at all times. His face is dominated by his prominent nose, upon which wire spectacles sit at all times. He wears plain clothes reminiscent of his humble origins, except when he is attending an official function as a representative of Foclucan. Then he wears a very formal white suit with black and green trim, which only exaggerates his thin body.

When travelling, Reginald dons his barely used leather armor +2 and carries his favorite weapon, a light crossbow of speed +2 that he refers to as Bowfinger. His instrument is carried in a lightsteel case that is enchanted to protect its contents.

Personality: Reginald is the ultimate bureaucrat: obsessed by time, procedure, and documentation. He is annoyed when people are late for appointments and even more annoyed at the chaotic enforcement of his documentation policies within Foclucan. He spends much of his day dispatching notes here and there and overseeing the plans for expanding the school. People say it is his attention to detail that made him the great fighter he was in his day. His short attention span causes him to lose interest in the detail-oriented work he has been appointed to do, so he tends to overwork himself just to maintain his interest at all times.

Reginald Valurian: Size: M; HD: 18d6+18; hp: 108; Init: +6; Spd: 30'; AC: 18 (+4 Dex, +4 leather armor +2); Att: battle axe +15/+10/+5 (1d8+2), light crossbow of speed +2 +19/+14/+9/+14 (1d8); SV: Fort. +7, Ref. +15, Will +15; Str 14, Dex 18, Con 13, Int 18, Wis 15, Cha 19; AL: LG;

Skills: Alchemy +8, Appraise +9, Balance +7, Bluff +15, Concentration +11, Craft (Sculpture) +10, Decipher Script +10, Diplomacy +16, Escape Artist +6, Gather Information +16, Hide +12, Intuit Direction +9, Knowledge (Arcana) +13, Knowledge (Government) +13, Listen +12, Move Silently +7, Perform +19, Profession (Bureaucrat) +14, Scry +9, Sense Motive +12, Spellcraft +15, Tumble +6, Use Magic Device +19;

Feats: Dodge, Expertise, Improved Initiative, Iron Will, Mobility, Prepare Spell, Rapid Reload, Scribe Scroll

Bard Abilities: Bardic Knowledge, Bardic Music

Bard Spells (4/5/5/5/5/3/2):
[0-lvl]- detect magic, daze, light, mending, mage hand, read magic;
[1st]- cure light wounds, erase, expeditious retreat, message, ventriloquism;
[2nd]- blur, cure moderate wounds, scare, silence, invisibility;
[3rd]- cure serious wounds, dispel magic, haste, slow, magic circle against evil;
[4th]- cure critical wounds, dimension door, hold monster, improved invisibility;
[5th]- false vision, greater dispelling, healing circle, mislead;
[6th]- mass haste, repulsion, veil


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